Tom Clancy's The Division open beta krijgt een shitload aan nieuwe content

RDJ134 13 februari 2016 om 16:14 uur

De gesloten bèta van Tom Clancy's The Division is goed ontvangen bij het grote publiek, nu zal er nog een open bèta volgen vanaf 18 februari tot de 21e. Deze heeft een hoop nieuwe content als wapens en zelfs een nieuwe omgeving. Deze titel heeft al een hele lange tijd mijn interesse en daarom kijk ik hier ook heel erg naar uit. Maar goed hier zijn de release notes.


The open Beta for Tom Clancy's The Division which will take place February 19-21 on Xbox One, PS4 and PC, everyone can pre-load the content starting February 16 while Xbox One players will have exclusive 24-hour early access beginning on February 18.

In addition to the content that was featured in the Closed Beta, the Open Beta will include an all new story mission for players to explore in their pursuit to save the city. Furthermore, everyone who participates in this latest testing phase will receive a special in-game reward which will unlock for players when the full game is released.

Patch Notes

New Mission Available to play, Subway Morgue:


Encounter a new faction: The Cleaners
Explore a Mass Grave while trying to restore power to the city.
Rescue the missing Engineer, Paul Rhodes

Unlock an additional Wing in the Base of Operations:

The first upgrade to the Tech Wing is now available
A new skill can now be unlocked: The deployable turret

Numerous Dark Zone updates and improvements:

New High End weapons available in the Dark Zone
Refresh rate on Dark Zone chests has been greatly reduced
Non-player enemies in the Dark Zone have been significantly increased in number
Non-player enemies in the Dark Zone have been buffed slightly
The Manhunt Timer now pauses instead of refreshing while in combat as a level 5 Rogue
The Reward for surviving as a Rogue Agent has been increased to 1.5x the kill bounty
The Health Bar for Agents in the Dark Zone now only turns red when they actually become Rogue
A new warning icon has been added to indicate an Agent who has shot another player but has not done enough damage to go Rogue
Dark Zone experience leveling curve has been adjusted slightly
Disabled the option to transfer Dark Zone brackets as a Rogue (This prevents players using Bracket Transfer as a means to escape after becoming Rogue)
Removed some ropes that allowed players to reach areas that gave them an unfair advantage

Other changes

New Ubisoft Club Action available for participating in the Open Beta unlocking an exclusive reward in-game
New and improved tutorial video
Tutorial video is now available to view from the Character Select Screen
Fixed two bugs that allowed players to become invisible to other players
Fixed an exploit with Ballistic Shield Skill that allowed players to become invincible
Cheat Detection and Prevention additions and updates
Fixed mismatch of stats that occured occasionally between Vendor Inventory and Player Inventory when item purchased
Adjusted player movement speed while running with a grenade in hand
Fixed a bug that sometimes caused other player's name and health bar to not be visible in the Dark Zone
Fixed some Weapon Mods that resulted in incorrect stat values when equipped
Fixed some weapons that didn't appear as Contaminated when obtained in the Dark Zone
Fixed a bug with the Reward Claims Vendor that caused stacks of consumables to be decreased under specific circumstances
Fixed a bug with stats display not updating when browsing Vendor Inventories
Fixed a bug that caused continuous vibration under very specific conditions
Fixed a very rare bug that prevented players from being able to fire or switch their weapons
Added mission dialogue lines in Missing Persons: Heather Lau Side Mission
Several environment fixes to prevent falling through world issues in specific places
Multiple stability fixes (23 unique crashes fixed)
Server optimizations and improvements (players will receive less connection errors now)
Multiple localization fixes and improvements
Additional polish & bug fixes too numerous to mention!

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