Zoals je drie maanden geleden in mijn review hier op Eigenwereld.nl kon lezen, had Resident Evil: Operation Raccoon City de nodige bugs. Maar gelukkig luistert Capcom (in tegenstelling van EA) wel naar zijn achterban, en is er nu een patch verschenen die een hoop problemen oplost. Want ook de AI die nogal belabberd te noemen was, is nu stukken verbeterd, de lijst met fixes kan je hier onder vinden.
Patch notes verbatim from Capcom Unity:
Improved matching. Easier to connect and added each user's NAT info to main menu for easier troubleshooting.
Matchmaking from invites improved.
Ally AI improved
Enemy AI and responses improved
Adjusted various elements of weaponry, including ammo count, knockdown distance, weapon respawn times etc
Improved aiming/fire accuracy
Items can be picked up while dashing
Infinite CQC combo addressed (can't string together endless attacks)
Players can take cover immediately following a dive
Also a fair number of bugs addressed