Assassin's Creed: Liberation developer interview

Gtamen 30 oktober 2012 om 16:35 uur

Gister kon je al het Assassin's Creed III interview lezen en nu het Assassin's Creed Liberation interview. in dit interview kom je meer te weten over de game die morgen uitkomt, Assassin's Creed: Liberation voor de PSVita. Ik heb er in ieder geval zin in!


WP: How did the story for Liberation come about? Was it developed separately from Assassin's Creed III? Was it developed in sync? Where in the planning phase did they come in and say, "We need a story to drive this portable game"?

JM: Assassin's Creed III: Liberation was developed in Sofia, Bulgaria. It was developed independently. We have a small support team in Montreal [Quebec, Canada], including two script writers and some other story roles, so we're in touch with the writers of Assassin's Creed III so we could make sure that everything stays coherent within the brand. The games are related and yet they're independent. This game is entirely its own story, and it was planned that way from the beginning.

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